Alex Zelina
Glitch is a motion-art essay on the contemporary aimless journey of humanity, a mirror of mistakes of man, who constantly and cyclically finds himself in a vicious circle of sins.
The visual-acoustic-performative installation of the physical theater Debris Company in the movement metaphor reflects the crisis of contemporary man and the world. In the form of an allegorical mystery and the contrast of everyday life, it creates contradiction and at the same time unity of the earthly and transcendental dimension of the universe, thus completing the two-year project Trilogy (Wow!, Kidnapping Europe, Job).
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Alex Zelina studied at Academy of fine arts and design in Bratislava (AFAD) in department of Painting at atelier of Ivan Csudai. During his studies he got interested in video art for which he won several international awards and participated on some of the most prestigious competitions in USA, Japan, Berlin, France and others. Latter on he used his video art skills in theatre mainly in movement theatre Derbis Company, with titles: WOW!, Epic, Job. In recent years Zelina is working with flora design. Creating worlds such as little dioramas and huge installations in galleries. One of the most recent works is instalation Glitch.